Employees

Employees are necessary to keep your departments running. You add them through the personnel panel and can either add them to a specific department or just increase the HQ pool.

Statistics
Each employee has six stats:
 * Investment, determining their aptitude in investment.
 * Lending, for credits.
 * Diplomacy, for espionage.
 * Guarding, for guards.
 * Science points generated: 25 base plus the sum of the four above stats.
 * Hiring cost.

The monthly salary of an employee is displayed in the upper right. The sum of the stats of your staff determines their performance, the speed at which new resource points for the department are generated (influence for espionage etc.), and so on and so forth. Employee stats are fixed, they do not gain experience.

Hiring and firing
All employees are randomly generated and you need to pay for searching them. Although you can select to find employees of three experience levels, it's usually best to pay extra for finding experts and search for two or three at a time to have more options and less frustration. At the beginning you'll only have low level employees with stats in the single digits, but as the game progresses, their qualifications will dramatically increase. Clean out the departments periodically and hire new staff to maintain optimum efficiency.